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Strand

Loom — Silkstrike (Strand Hunter)

Threadling-fountain add-clear that ramps a hard-hitting boss LFR — dual-exotic with Euphony
Balance of Power on light.gg

Anchor: Balance of Power · Subclass: Threadrunner · Role: Threadling-fountain add-clear that ramps a hard-hitting boss LFR — dual-exotic with Euphony Sandbox: 9.7.0 · Built 2026-06-27

Dodge to drop a tougher Threaded Specter that bleeds Perched Threadlings; let the swarm chew the room while every threadling hit winds Euphony toward +50% damage. Tangles feed Whirling Maelstrom, the LFR re-seeds its own swarm, and Particle Reconstruction turns the wound-up rifle loose on the boss.

Loadout

SlotPickWhy
SuperSilkstrikeStrand rope-dart Super; Elemental Supercharger (artifact) refunds Super energy off the severed swarm, so it comes back fast. Add-sweep + a panic clear.
Class abilityGambler's DodgeSpawns the Threaded Specter (the engine) and returns melee for Threaded Spike. Boss phase: swap to Marksman's Dodge to reload Euphony on dodge.
MovementTriple Jump (flex)Not load-bearing — player preference.
MeleeThreaded SpikeReturning rope-dart that severs; severed Strand kills feed Elemental Supercharger (Super) and the Tangle/sever economy. Gambler's keeps it charged.
GrenadeThreadling GrenadeThrows threadlings directly — the fountain's grenade half. Thread of Generation feeds it back fast. Champion content: swap to Shackle Grenade for Suspend (see champion coverage).
Aspect 1Threaded SpecterRequired — Balance of Power only buffs the Specter. Each dodge drops a decoy that draws fire and releases Threadlings when it dies / enemies close.
Aspect 2Whirling MaelstromConverts the overflow: destroying a Tangle weaves a roaming Strand mass that damages and emits Unravelling projectiles (which then feed Horde Shuttle). _[+2 Aspect Energy]_
Fragments

Exotic — Balance of Power (Leg Armor) + Euphony (Energy)

Slot correction: Balance of Power is Leg Armor, not Chest (manifest `exotics.md`, under "## Hunter Exotic Armour"). The build is unchanged; only the armour slot label is corrected from the original premise.

Dual-exotic (one armour + one weapon is legal). Balance of Power — Double Down: your Threaded Specter gains +50% damage resistance (bypassed by your damage), +34% duration, and 2 Perched Threadlings; standing within 15 m of the Specter grants Hidden (off radar). Perched Threadlings release when the Specter takes 40 damage, and destroying the Specter dumps both at once (Clarity). Cost: casting your class ability decreases class-ability regen by 50% for 19 s (Clarity) — so the build leans on a high Class stat to keep Specters flowing.

Euphony (Strand Linear Fusion, Special ammo) — Unwound: precision kills spawn a Threadling, and landing 6 hits within ~3 s spawns 3 Threadlings at the target (Clarity; hit progress persists through stow). Spindle (exotic trait): every threadling that deals damage grants a stack — +2% weapon damage per stack, max 25 = +50% Euphony damage, refreshed by weapon hits (Clarity). Catalyst Enlightened Action: dealing damage improves reload + handling. So the swarm Balance of Power produces is exactly the fuel Euphony's Spindle consumes, and Unwound re-seeds it — a closed loop.

Why this works (the mechanics)

Weapons

Stats & archetypes

Class → Weapons → Grenade → Super → dump Health/Melee. Class leads because Double Down halves class-ability regen for 19 s per cast — you want a high Class floor (target ~130, hard floor 100) just to keep Threaded Specters online. Weapons is the LFR damage + Special-brick stat (push it high — that's Euphony's boss output, stacked under Spindle + Particle Reconstruction). Grenade keeps the Threadling Grenade looping (Thread of Generation + Thread of Ascent assist). Super is moderate (Elemental Supercharger refunds it anyway). Health/Melee dumped. Treat the numbers as planner targets — run `stat_optimiser.py --validate` / `my_stats.py` to fit them to real armour.

Set bonus (none required)

No set bonus is needed — the economy comes from the Specter, the artifact, and the Strand verbs, not a set. A 4pc that adds Strand weapon damage or grenade regen is free garnish but never the driver; run whatever armour hits the stat plan.

Artifact — Tablet of Ruin

Picks (2/3/2): Unraveling Orbs + Elemental SiphonHorde Shuttle + Vile Weave + Gold From LeadParticle Reconstruction + Elemental Supercharger

Tablet of Ruin is the only artifact themed for Linear Fusion + Strand + Threadling + Tangle. Particle Reconstruction is the Euphony boss-DPS engine (mag-refill from reserves + bonus sustained damage). Horde Shuttle is the threadling fountain (damage unraveled targets → spawn Threadlings, which sever). Unraveling Orbs gives Euphony Unravelling Rounds off Orbs/Tangles → those unraveled targets feed Horde Shuttle. Vile Weave severs Tangle-hit targets and cuts the Tangle cooldown on pickup → more Whirling Maelstrom + more severed kills. Elemental Supercharger turns severed Strand kills into Silkstrike energy. Elemental Siphon makes Strand pickups off Strand kills, and Gold From Lead converts your Special-ammo pickups into Heavy for the Strand flex. Alt T3: To Shreds (severed → unravel + Woven Mail) over Elemental Supercharger if you want survivability over Super uptime.

Loop

Notes