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Void

Black Talon — Three-Debuff Reaper (Hunter)

Void-debuff sword DPS that triple-stacks the catalyst
✓ Manifest Void · Heavy · No intrinsic champion

Weapon: Black Talon (Sword · Heavy · Void) · Subclass: Nightstalker (Void) · Role: Void-debuff sword DPS that triple-stacks the catalyst Sandbox: 9.7.0 · Created 2026-06-16

The catalyst pays you per type of Void debuff on the target. So don't run one debuff well — run three at once. Crow's Wings suppresses, Gyrfalcon's makes your Void rounds Volatile, Undermining grenades Weaken, and a Deadfall tether stamps all three on a whole pack in one shot. Then you walk in and swing a sword that's ramped on Suppress + Volatile + Weaken simultaneously.

The weapon

Crow's Wings (verbatim): "[Heavy Attack] : Fire a Heavy projectile attack that suppresses targets. Hitting a target already suppressed spreads the effect to nearby targets."

Catalyst — Reversal (verbatim): "Dealing damage to Void debuffed targets increases this weapon's damage for a short time per each type of Void debuff affecting the target."

What it does: the heavy attack fires a ranged projectile that Suppresses — so Black Talon is the rare sword with a built-in standoff option and a Void debuff stapled to it. The catalyst is the whole build's thesis: damage scales per distinct Void debuff type on the target. One debuff is a small bump; three (Suppress + Volatile + Weaken) is a different weapon. The projectile also spreads suppression off an already-suppressed target, so it self-propagates across a tethered pack.

Loadout

SlotPickWhy
SubclassNightstalker (Void)The only subclass that natively stacks Suppress + Weaken + Volatile + invis.
SuperShadowshot: DeadfallOne cast applies Weaken + Suppress to the whole pack and groups them — instant 2-of-3 debuffs before you swing.
Class abilityGambler's DodgeMelee back near enemies; the dodge that pairs with invis fragments and Gyrfalcon's emerge-from-invis trigger.
MeleeSnare Bomb (Quickfall)Smoke for invis on demand → re-arms Gyrfalcon's Volatile Rounds; tags targets.
GrenadeMagnetic GrenadeWith Echo of Undermining it Weakens a priority target precisely (the third debuff type on demand).
Aspect 1Stylish ExecutionerAny elemental-debuffed kill → invis + Truesight. Your debuffs are everywhere, so invis is always available → re-procs Gyrfalcon's Volatile.
Aspect 2Vanishing StepDodge → invis with no kill required. Reliable on-demand invis to re-arm Volatile Rounds before a sword commit.
FragmentsUndermining · Instability · Harvest · StarvationSee below.
Exotic armourGyrfalcon's Hauberk (Chest)Emerge from invis → Void weapons get Volatile Rounds = the third debuff type, applied by Black Talon itself.
Energy weaponVoid primary w/ Destabilizing RoundsIndependent Volatile source; keeps the debuff up between invis windows.
Kinetic weaponAdd-clear primary (Volatile-immune slot is fine)Trash clear + generates ammo/orbs so the sword stays fed.

Why this works (the mechanics)

Stats & mods

Weapons 200 → Health 100+ → Class. Weapons is the sword-damage stat and benefits every gun feeding the loop; Health because melee range is exposure; Class for dodge uptime (invis → Volatile re-arm).

Archetypes: Powerhouse (Weapons/Super) or Gunner pieces; Brawler if you want Melee for Snare uptime. Mods, by piece:

Fragments (4): Echo of Undermining (Void grenades Weaken — the third debuff source), Echo of Instability (grenade kills → Volatile Rounds — backup Volatile when not invis), Echo of Harvest (weakened kills → Orb + Breach), Echo of Starvation (Breach/Orb → Devour). Drop Undermining's −10 Grenade into the dump stat; the grenade fires often enough.

Where it shines