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Stasis

Cryosthesia 77K — Cold Snap (Hunter)

Self-freezing primary that shatters its own targets for damage and resource feedback
✓ Manifest Stasis · Primary · 260 RPM · No intrinsic champion

Weapon: Cryosthesia 77K (Sidearm · Primary · Stasis) · Subclass: Revenant (Stasis Hunter) · Role: Self-freezing primary that shatters its own targets for damage and resource feedback Sandbox: 9.7.0 · Created 2026-06-16

A primary sidearm that makes its own crowd control. Get a kill, swap to LN2 mode, and the next charged shot freezes the target — then you shatter it with the same gun for a damage burst, and the catalyst refills the mag off the shatter. The whole loop lives inside one weapon. Mask of Bakris stacks a Stasis damage buff on top and refunds your class ability on the freeze-kill, so the Bakris shift, the freeze, and the shatter all pay each other back. No Champion intrinsic — this is an add-clear/control gun, so the loadout buys champion coverage in the other two slots.

The weapon

Intrinsic — LN2 Burst: [Alternate Weapon Action] : Swap firing mode after a final blow to enable a charged shot.

Catalyst — Cold Efficiency: Shattering a frozen target refills this weapon's magazine from reserves.

Cryosthesia is a 260 RPM Stasis primary sidearm. Land a final blow → press [Alternate Weapon Action] to enter LN2 mode → the next shot is a charged Stasis burst that freezes the target it hits (and clips nearby targets). That charged shot consumes a chunk of the mag. Then you shatter the frozen target — with this same gun's normal rounds, a melee, or any source — and the catalyst refunds the spent mag from reserves. So the cost of freezing is paid back the instant you cash the freeze in. It's a primary, so ammo is effectively unlimited; the only gating resource is "do I have a kill to arm LN2," which a Stasis add-clear subclass supplies constantly.

Loadout

SlotPickWhy
SubclassRevenant (Stasis Hunter)Freeze/shatter is the whole identity; supplies the kills that arm LN2 and the shatter sources the catalyst wants.
SuperSilence and SquallTwo Stasis kamas — Silence freezes a pack, Squall is a roaming storm. Free freezes to shatter, and the freeze keeps Bakris/Hedrons buffs live.
Class abilityGambler's Dodge (Marksman's if you want the reload)Bakris converts Dodge into the cloaking shift that arms the Stasis weapon buff; Gambler's near enemies for melee back.
MovementTriple JumpAir control to line up the next LN2 charged shot / Shatterdive.
MeleeWithering BladeStasis shuriken — slows, and shatters frozen targets to trigger the catalyst when you don't want to spend a charged shot.
GrenadeDuskfield GrenadeWith Touch of Winter it drops a crystal and a wider slow field — easy freeze fuel and a crystal to shatter for Whisper of Shards grenade regen.
Aspect 1Touch of WinterEnhances Duskfield/Glacier/Coldsnap — your Duskfield seeds a Stasis crystal on cast, manufacturing freezes and shatter targets for free.
Aspect 2Grim Harvest (or Shatterdive)Frozen/slowed kills drop Stasis shards → picking them up grants Frost Armor (DR) and feeds Whisper of Bonds/Conduction. Shatterdive if you want an on-demand AoE shatter button.
FragmentsWhisper of Rending, Whisper of Fissures, Whisper of Bonds, Whisper of Hedrons, Whisper of ConductionSee below — Rending is the single most important line for this gun.
Exotic armourMask of Bakris (Helmet)Stacking Stasis weapon damage buff after the shift; freeze-buffed final blows refund class ability energy → the dodge that re-arms the buff.
Weapon 2No Time to Explain (Stasis Pulse)Precision/combatant shots return to the mag vs Stasis-slowed/frozen targets — Cryosthesia freezes, NTTE never reloads. Its portal turret adds shatter pressure.
Weapon 3 (Heavy)Conditional Finality (Stasis/Solar Shotgun)Its Stasis barrel freezes on hit (more shatter fuel) and it stuns Unstoppable — the build's champion answer. Swap to a Machine Gun for raw DPS if you don't need the stun.

Fragments (5):

Why this works (the mechanics)

Stats & mods

Weapons 200 → Class 100+ → Health. Weapons stat is pure PvE damage vs minors/majors stacked on top of Bakris + Rending; Class feeds the dodge that arms the Bakris shift; Health rides on Frost Armor + Hedrons so it's the dump.

Archetypes: Bakris-class Helmet (Weapons/Class) with Gunner-favoured arms and legs. Mods, by intent:

Where it shines