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Solar

Edge of Intent — Field Medic (Hunter)

Self-sufficient Unstoppable-stunning bruiser + fireteam healer
✓ Manifest Solar · Special · 45 RPM · No intrinsic champion

Weapon: Edge of Intent (Glaive · Special · Solar) · Subclass: Gunslinger · Role: Self-sufficient Unstoppable-stunning bruiser + fireteam healer Sandbox: 9.7.0 · Created 2026-06-16

A Solar glaive that is also a deployable healing turret and an intrinsic Unstoppable stun. Melee and shoot to charge it, fire the special projectile to scorch a pack, and the catalyst's Heal Clip sprays Cure on reload. The whole build is one feedback loop: scorch feeds ignitions, ignitions and scorched-kills feed your abilities, the turret and Heal Clip keep you and the team alive, and the glaive's own intrinsic handles the one champion most Special weapons can't. A frontline GM medic that never has to leave the glaive.

The weapon

Edge of Intent (intrinsic): "Melee and projectile damage charge this weapon. When fully charged, [Alternate Weapon Action] to enable a special projectile attack. Projectile final blows scorch nearby targets."

Catalyst — Heal Clip: "Reloading shortly after dealing a final blow grants Cure to you and your nearby allies."

What it does: like all glaives, you build charge by meleeing and by landing projectile shots; at full charge you unlock a special projectile whose final blows scorch nearby targets — that is the Solar verb that makes this whole build a Gunslinger engine. The manifest also lists a `[Stagger] Unstoppable` intrinsic on the glaive and a Restorative Turret native perk (the same healing-construct family Speaker's Sight deploys) — so the weapon stuns Unstoppable champions itself and drops a turret that heals you and allies. The catalyst layers Cure on top via Heal Clip. Glaive melee also carries a block that grants damage resistance, so you can facetank the frontline this build wants to hold.

Loadout

SlotPickWhy
SubclassGunslinger (Solar)Scorch/ignite is the glaive's payoff verb — Solar is the only subclass that pays you for it.
SuperGolden Gun: Marksman (Nighthawk optional)On-demand champion/boss delete while the glaive holds the line; Knock 'Em Down enhances it.
Class abilityMarksman's DodgeFull reload on dodge = free Heal Clip re-arm and instant glaive top-off between charges.
MeleeProximity Knife (Caliban's)Caliban turns it into a scorch/ignite bomb — second scorch source feeding ignitions.
GrenadeHealing GrenadeCure + Restoration on demand; stacks the medic identity and the survivability layers.
Aspect 1Knock 'Em DownEnhances Marksman Golden Gun (duration) and grants Cure on Super cast — more healing.
Aspect 2Gunpowder GambleScorched-kill kills charge a free Solar explosive → guaranteed extra ignitions on a pack.
FragmentsEmber of Searing, Ember of Ashes, Ember of Char, Ember of EmpyreanSearing: scorched kills → melee energy + Firesprite (re-arms Caliban). Ashes: more scorch per hit (faster ignitions). Char: ignitions spread scorch (chains the AoE). Empyrean: Solar kills extend your Cure/Restoration — keeps the medic buffs rolling off glaive kills.
Exotic armourCaliban's Hand (Gauntlets)Roast 'Em: Proximity Knife scorches on damage / ignites on kill — a second independent scorch+ignite engine that does not touch the glaive, so the weapon stays free.
Weapon 2 (Primary)A Strand/Kinetic Primary for Overload/Barrier coverage (the glaive owns Unstoppable)Anti-Champion 2.0: pick the archetype that covers the two champions the glaive doesn't.
Weapon 3 (Heavy)Solar Heavy (e.g. a Solar MG or rocket)Stays on-element for surge stacking + boss DPS the glaive isn't built for.

Why this works (the mechanics)

Stats & mods

Priority: Weapons 200 → Health 100+ → Melee ~70 → Class. Weapons stat is a flat PvE damage multiplier on the glaive (and everything else); Health because this build deliberately stands on the frontline; Melee feeds Caliban's Proximity Knife uptime (the second scorch source); Class for dodge regen.

Archetypes to chase: Gunner/Powerhouse pieces (Weapons + Health/Super). No set bonus is required — sets are garnish.

Mods, by piece:

Where it shines