← All builds
Stasis

No Time to Explain — The Infinite Portal (Hunter)

Add-clear bottomless mag + a second gun firing itself from an alternate timeline
✓ Manifest Kinetic · Primary · 340 RPM · No intrinsic champion

Weapon: No Time to Explain (Pulse Rifle · Primary · Kinetic) · Subclass: Revenant (Stasis) · Role: Add-clear bottomless mag + a second gun firing itself from an alternate timeline Sandbox: 9.7.0 · Created 2026-06-16

NTTE doesn't reload. Slow everything, hit heads, and Rewind Again rebates the rounds straight back into the mag — then at 10 stacks a time portal opens and a ghost copy of the gun fires alongside you. The whole build exists to keep one condition true at all times: every target you point at is already slowed or frozen. Stasis Hunter is the iconic pairing because dodging is a slow, your grenade is a slow turret, and shatter is the kill button. Keep the slow up and the gun becomes infinite and doubles itself.

The weapon

Rewind Again (intrinsic, verbatim): "Precision shots and shots against combatants slowed or frozen by Stasis will return to the magazine."

Time-Slip (intrinsic trait, verbatim): "At 10 stacks of Rewind Again, a small portal will open, shooting bullets from an alternate timeline version of this weapon. Precision hits extend the portal's duration."

Catalyst — Blast from the Side (verbatim): "Projectiles from the time portal shoot more frequently."

What it does: a 340 RPM Adaptive-frame Kinetic Primary pulse, 24-round mag. Land precision hits or shoot anything slowed/frozen and the rounds refund — against a slowed pack you functionally never reload. Each refund stacks Rewind Again; at 10 stacks Time-Slip opens a portal that fires a second NTTE for free, and precision hits keep it open. The catalyst makes that portal fire faster, so the back half of every engagement is two guns' worth of damage from one trigger. It is Kinetic, not Stasis — that matters for surge mods and for what Mask of Bakris does/doesn't buff (see Verify notes).

Loadout

SlotPickWhy
SubclassRevenant (Stasis Hunter)The slow engine that turns Rewind Again from "precision-only" into "every shot refunds."
SuperSilence and SquallTwo Stasis kamas: Silence freezes the pack, Squall is a roaming blizzard that slows + shatters continuously (+63% PvE in Renegades). Manufactures the slow/freeze state at range for free Rewind Again.
Class abilityMarksman's DodgeReloads NTTE on dodge (insurance) and — via Winter's Shroud — slows on dodge, the on-demand refund trigger.
MeleeWithering Blade (Snare/shuriken)The Stasis throwing knife slows on hit; a free slow applicator that lets you arm Rewind Again without spending the grenade.
GrenadeDuskfield GrenadeA persistent slow field — anything inside is slowed, so anything you shoot inside it refunds. The single best Rewind Again uptime tool.
Aspect 1Winter's Shroud"Dodging slows nearby targets." Plus: slowing targets boosts class-ability regen — so the dodge that slows the pack also pays for the next dodge.
Aspect 2Grim HarvestDefeating slowed/frozen targets drops Stasis shards; picking them up grants Frost Armor (DR), and while you have Frost Armor your kills can chain-shatter. Survivability layer — the dodge loop (below) carries the ability economy, not the shards.
FragmentsWhisper of Durance (slow lasts longer — extends the refund window), Whisper of Refraction (slowed/frozen kills → class ability energy → more dodges → more slow), Whisper of Bonds (frozen kills → Orbs of Power), Whisper of Hedrons (freeze → +weapon handling & health).Durance is load-bearing: longer slow = longer Rewind Again window. Refraction closes the dodge loop.
Exotic armourMask of Bakris (Helmet)The shift-dodge cloaks you (survivability while you're nose-down hitting crits) and slows are layered by Winter's Shroud onto it. Its Stasis/Arc weapon damage buff feeds the secondary Stasis weapon, not NTTE — see Verify. (Alt: Renewal Grasps for a giant Duskfield + team DR.)
Weapon 2 (Energy)A Stasis weapon — e.g. a Stasis SMG/sidearm with Headstone (crits make crystals) or Chill Clip.Applies more slow/freeze for NTTE's refund condition, and this is the gun Mask of Bakris actually buffs.
Weapon 3 (Heavy)Stasis Heavy (LMG/GL) — or Silence & Squall does the slow; pick raw damage here, a Sword or Rocket for bosses NTTE can't chew.NTTE is a primary add-clearer; the Heavy is your single-target/boss answer.

Why this works (the mechanics)

Stats & mods

Weapons 200 → Class 100+ → Health. Weapons stat layers universal PvE damage on the gun that's doing all the work; Class ~100+ feeds the dodge loop (more dodges = more slow = more refunds); Health rides the Frost Armor DR so it can sit lower.

Surge note: NTTE is Kinetic — surge and siphon mods must be Kinetic, even though everything else in the kit is Stasis. Easy mistake; costs you ~17% if you mis-match.

Where it shines