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Solar

Sunshot — Explosion-Chain Add Clear (Hunter)

Solar add-clear engine — one kill detonates the whole room
✓ Manifest Solar · Primary · 150 RPM · No intrinsic champion

Weapon: Sunshot (Hand Cannon · Primary · Solar) · Subclass: Gunslinger (Solar) · Role: Solar add-clear engine — one kill detonates the whole room Sandbox: 9.7.0 · Created 2026-06-16

Point Sunshot at a pack and the first body that drops takes the next three with it. Every kill is a Solar explosion that scorches the survivors, every scorch stack feeds an ignition, and every ignition is another explosion. The hand cannon does the room-clearing; Gunslinger turns the corpses into ability energy, healing and Orbs. You barely touch the trigger after the first shot.

The weapon

Sunshot's intrinsic Sunburn (verbatim): "This weapon fires explosive rounds and highlights targets that take damage from Sunshot." In practice every kill detonates in a Solar explosion that damages and scorches nearby targets, and the highlight tracks who's hurt so the chain finds the next victim. It's a Primary, so ammo is never the constraint — this runs all day.

Catalyst — Loose Change (verbatim): "Applying an elemental debuff to a target increases this weapon's reload speed, aim assist, and movement while aiming down sights for a short duration." Sunshot scorches constantly (scorch is the elemental debuff), so the catalyst's reload/aim/strafe buff is effectively always live — the gun handles like a much lighter HC the moment the chain starts.

Loadout

SlotPickWhy
SuperGolden Gun: MarksmanOn-theme Solar nuke for the priority target; precision hits make Orbs (feeds the orb economy). Take Deadshot/Blade Barrage if you prefer — the gun is the build.
Class abilityGambler's DodgeRefunds melee near enemies and triggers Wormhusk's Cure on every cast.
MovementTriple JumpAir control to reposition over packs.
MeleeLightweight KnifeCheap precision-knife to top up the scorch/ignition loop and proc Ember of Torches Radiant.
GrenadeHealing Grenade (flex)An "oh no" button; the gun is the damage. Swap to any Solar grenade for more scorch.
Aspect 1Gunpowder Gamble"Defeat targets to charge up an improvised Solar explosive." Sunshot's explosion kills charge it fast; throw + shoot it for a second AoE nuke that scorches/ignites on top of the chain.
Aspect 2On Your MarkPrecision hits / class-ability casts grant +Weapons stat and reload, stacking ×10 → Restoration at max (9.7.0). Sunshot precision hits keep it pinned.
Fragments

Exotic armour — Wormhusk Crown (Helmet)

Verbatim: "Activating your class ability grants Cure. Rapid Solar final blows grant stacks of Burning Souls that increase Solar ability damage, increase the potency of Dodge's healing, and spreads the healing to nearby allies."

This is the weapon-centric pick, not a knife exotic: Sunshot's rapid Solar final blows are exactly what Burning Souls wants, and there is nothing on Solar Hunter that produces rapid Solar kills faster than an explosion chain. So Sunshot self-stacks Burning Souls → bigger Gunpowder Gamble / Golden Gun / ignition damage, stronger dodge-healing, and team healing as a side effect of normal add-clear. Cure-on-dodge gives a panic heal that pairs with the Empyrean/On Your Mark restoration. (Caliban's Hand is the knife-build exotic; here the gun is the engine, so the gun's exotic is the right call.)

Why this works (the mechanics)

Stats & mods

Weapons 200 → Health 100+ → Class. Weapons is the priority: it scales Sunshot's per-shot damage and stacks with On Your Mark; Class fuels Gambler's refund and faster dodges (more Cure / Burning Souls heals). Archetypes: Powerhouse or Gunner-primary pieces (Weapons-favoured), Specialist for the Class sliver.

Surge / Siphon / Font / Loader / Recuperation are CWL armour-charge mods. They live in `docs/knowledge/` (the encyclopedia `mods.md` only carries the stat-tune and intrinsic-armour plugs, not the combat mod table) — flagged in Verify notes.

Where it shines

Other two slots

Artifact — Queensfoil Censer (Season of the Wish)

The Solar Radiant/ignition engine, same pick as the other Solar Hunter HC builds: