← All builds
Void

Tractor Cannon — The Debuff Cannon (Hunter)

Team debuff applicator + Volatile/invis engine
✓ Manifest Void · Heavy · 80 RPM · Overload

Weapon: Tractor Cannon (Shotgun · Special · Void) · Subclass: Nightstalker · Role: Team debuff applicator + Volatile/invis engine Sandbox: 9.7.0 · Created 2026-06-16

One trigger pull does three jobs: it shoves the target off you, it suppresses its abilities, and it dramatically weakens it for the whole fireteam. Weaken is a debuff-bucket multiplier that stacks on top of every other weapon's damage, so the Tractor's real output isn't its pellets — it's the ~30% damage everyone else now does to whatever you tagged. Wrap it in a Void Hunter and the suppress/weaken it sprays also feeds Stylish Executioner (invis on debuffed kills) and Gyrfalcon's (Volatile Rounds out of invis). The gun is a buff button you fire at the boss.

The weapon

Repulsor Force (exotic perk): "This weapon emits a powerful impulse that pushes targets away, suppressing their abilities and dramatically weakening them. Strong against [Disruption] Overload Champions."

Catalyst — Deeper Pockets: "Increased ammo reserves."

What it does: a one-shot Void shotgun blast that knocks targets back, suppresses them (cancels active abilities, stops regen — handles Overload behaviour and ability-spam elites), and applies weaken — the strong "boss" weaken, not the minor flavour. Weaken is a ~30% incoming-damage debuff that lives in its own multiplier bucket, so it multiplies your fireteam's entire damage output against the target on top of surges, Volatile, Radiant, everything. The intrinsic Overload-champion stun means firing it at a champion both stuns it and weakens it. The catalyst is pure quality-of-life — more reserves so you can re-weaken on cooldown instead of starving for Special bricks.

Loadout

SlotPickWhy
SubclassNightstalker (Void)Weaken/suppress/invis is the native Void verb set — the Tractor's debuff is a subclass keyword, not a one-off.
SuperShadowshot: DeadfallTeam-wide dramatic weaken + suppress + groups the pack — a second, ranged copy of the Tractor's debuff for when the gun is on cooldown or out of range.
Class abilityMarksman's DodgeReloads the Tractor on demand (its one-in-the-pipe mag wants topping up between weakens).
MovementTriple JumpAir control to peek-weaken priority targets from cover.
MeleeSnare BombTrap that weakens on trigger + invis — another debuff source, and invis arms Gyrfalcon.
GrenadeMagnetic GrenadeSticks + double-detonates; with Echo of Undermining it weakens, so it's a precise extra weaken delivery.
Aspect 1Stylish ExecutionerDefeating a weakened/suppressed/volatile target → invis + Truesight. The Tractor manufactures all three states, so kills near it trigger this constantly.
Aspect 2Vanishing StepDodging → invis. Pairs with Marksman's Dodge (reload the Tractor and go invis in one button) → Gyrfalcon Volatile on the way out.
Fragments (4)

Exotic — Gyrfalcon's Hauberk (Chest)

See Me, Feel Me: "Your Void weapons gain Volatile Rounds after you emerge from being invisible. When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. These reserve overshields can be deployed by using a class ability."

This is the iconic Void-Hunter chest and it pairs perfectly with the Tractor:

Why this works (the mechanics)

Stats & mods

Weapons 100+ → Health 100 → Class. Weapons stat juices the Volatile-armed Tractor and your other guns vs minors/majors; Class feeds dodge (your invis + reload button); Health for survivability behind Devour.

The other two weapons

Where it shines