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Void

Vexcalibur — Overshield Wall (Void Hunter)

Front-line tank — fireteam-wide Void Overshield from blocking, glaive gunplay between guards
Vexcalibur on light.gg
Your gear best achievable Class 159 / 150 target — gear ready
Health 43 · Melee 34 · Grenade 41 · Super 22 · Class 159 · Weapons 96 · armour only; stat mods + fragments add more
✓ Manifest Void · Special · 80 RPM · No intrinsic champion

Centerpiece: Vexcalibur (Glaive · Special · Void) · Subclass: Nightstalker (Void) · Role: Front-line tank — fireteam-wide Void Overshield from blocking, glaive gunplay between guards Sandbox: 9.7.0 · Updated 2026-07-03

A glaive whose shield gives armour instead of just eating damage. Block a hit and you bleed Void Overshields onto yourself and the whole team; Graviton Forfeit's max-stack overshield builds the same buff from the other direction. The whole build is one verb — Void Overshield — kept up two ways at once, with invis and weaken bolted on so the gunplay feeds the tanking and the tanking buys time for the gunplay. Stand in the doorway. Don't move.

The weapon

Intrinsic — M1R Distribution Matrix (verbatim): "Fires a spread. Equipped with a quick-draining shield. Blocking damage with your shield gradually bestows Void overshields to yourself and nearby allies."

Key exotic perk — Perpetual Loophole (verbatim): "While Void Overshield is active, Glaive Melee attacks deal 20% increased damage. Glaive Melee kills grant 100% Glaive Energy, fully refill Void Overshield Health, and extend Overshield duration to 8 seconds (12 with Echo of Persistence)."

Catalyst — Feedback Refit grants the Replenishing Aegis trait (verbatim): "Refills 1 round into the Magazine from reserves upon blocking damage. 1 second cooldown after activation."

What it does: this is a Void Special glaive firing an 80-RPM spread of five bolts, but the guard is the build. Holding block while taking fire ramps a Void Overshield on you and nearby allies — a rare team-wide DR source that costs nothing but standing still. Perpetual Loophole then closes the loop: while that overshield is up your glaive melee hits harder, and a melee kill refunds 100% glaive energy, tops the overshield back to full and stretches its timer. The Feedback Refit catalyst feeds a round back into the magazine every time you block, so the shield you tank behind keeps the gun you shoot with loaded. Overshield is the keystone every Void tool below either consumes or re-applies.

Loadout

SlotPickWhy
SubclassNightstalker (Void)The only kit where overshield, invis and weaken all share one subclass.
SuperShadowshot: DeadfallTether weakens + groups a pack — sets up weaken-kills and buys the fireteam a safe hold.
Class abilityGambler's DodgeMelee-range dodge refunds the melee; with Vanishing Step it's an invis button → Graviton overshield.
MovementTriple JumpReposition the wall without dropping guard for long.
MeleeSnare BombSmoke weakens on hit — feeds Stylish Executioner invis and Harvest orbs/breaches.
GrenadeMagnetic GrenadeAttaches + double-detonates; a reliable weaken on a priority target and the Overload-stun host.
Aspect 1Vanishing StepDodging makes you invisible → drives Graviton's stacking invis overshield.
Aspect 2Stylish ExecutionerAny elemental-debuffed kill → invis + Truesight; next invis melee weakens. The free invis trigger.
FragmentsPersistence · Vigilance · Harvest · StarvationStretch every Void buff, add a third overshield source, and close the orb→Devour economy.
Exotic armourGraviton Forfeit (Helmet)Second, independent Void Overshield generator (invis at max stacks) + ability refunds on invis.
WeaponsBarrier/Unstoppable primary + Heavy MG or LFRCover the champion stuns the glaive lacks; heavy for boss DPS the wall can't push.
Fragments

Why it works (the mechanics)

Stats & mods

Class 200 → Health → Weapons. Class feeds the Gambler's Dodge refund and faster dodge → more invis → more Graviton overshield; Health backstops the layered overshields; Weapons for the glaive's chip.

Archetype lean: any roll favouring Class/Health/Weapons; no set bonus required.

Mods:

Artifact — NPA Repulsion Regulator

The dedicated Void/Prismatic artifact and the only pool with glaive mods — it amplifies the exact loop this build runs (Void Breach → Overshield → Volatile) and hands the glaive the champion stun it lacks.

Picks (2/3/2):

Where it shines

Mod selection (masterworked — full allocation)

PieceMod · costWhat it does
Helmet (7/10)Void Siphon 3e fillRapid Void weapon final blows create an Orb of Power.
Ashes to Assets 3e fillGain bonus Super energy on grenade kills.
Heavy Ammo Finder 1e fillIncreases the effect of all contributions towards the Heavy ammo meter.
Arms (7/10)Heavy Handed 3eYour powered melee final blows create Orbs of Power.
Heavy Handed 3eYour powered melee final blows create Orbs of Power.
Fastball 1eIncreases grenade throw distance.
Chest (5/10)Void Resistance 1eReduces incoming Void damage from combatants.
Void Resistance 1eReduces incoming Void damage from combatants.
Concussive Dampener 3e fillReduces incoming area-of-effect damage from combatants.
Legs (7/10)Void Weapon Surge 3eYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Void Weapon Surge 3eYour Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Orbs of Restoration 1ePicking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Class Item (3/10)Outreach 1eReduces melee cooldown when using your class ability.
Outreach 1eReduces melee cooldown when using your class ability.
Bomber 1eReduces grenade cooldown when using your class ability.

All 15 sockets used, 10 energy per masterworked piece; costs from the manifest. Core mods are the build's engine; fill mods are strong defaults — swap freely (chest resists should match the activity's damage types).