Destiny 2 — Hunter Builds

195 builds · Sandbox 9.7.0 · Monument of Triumph

Supers 15

Exotic Armor 40

VoidExotic / Playstyle

Battery — Aeon Swift (Hunter support)

Aeon Swift (Gauntlets)
Fireteam support / ability battery
ArcExotic / Playstyle

Vanishing Act — Assassin's Cowl (Arc Hunter)

Assassin's Cowl (Helmet)
Infinite-invis self-healing melee assassin
StrandExotic / Playstyle

Decoy — Balance of Power (Strand Hunter)

Balance of Power (Legs)
Tanky Threadling-decoy control / survivability add-clear
ArcExotic / Playstyle

Deflector — Blight Ranger (Arc Hunter)

Blight Ranger (Helmet)
Reflect-tank Arc Staff — guard to eat fire, cancel for a blinding burst + Arc-weapon damage window
PrismaticExotic / Playstyle

Bloodhound — Foetracer (Prismatic Hunter)

Foetracer (Helmet)
Elemental-cycling marksman — "the right tool for every target"
ArcExotic / Playstyle

Thunderbolt God — Shinobu's Vow (Arc Hunter)

Shinobu's Vow
Infinite skip-grenade Bolt Charge — champion-melting single target + storm-of-traces ad-clear
StasisExotic / Playstyle

Bunker — Renewal Grasps (Stasis Hunter)

Renewal Grasps
Duskfield fortress / zone denial
ArcExotic / Playstyle

Chain Lightning — Lucky Raspberry (Arc Hunter)

Lucky Raspberry
Near-infinite Arcbolt Grenade ad-clear — press grenade, jolt the whole room, get the grenade back
SolarExotic / Playstyle

Dervish — Wormhusk Crown (Solar Hunter)

Wormhusk Crown (9.7.0 rework)
Dodge-spam team medic
SolarExotic / Playstyle

Double Tap — The Sixth Coyote + Crackshot (Solar Hunter)

The Sixth Coyote
Double-dodge mini-Golden-Gun spam
ArcExotic / Playstyle

Wraithmetal — The Dragon's Shadow (Hunter gunslinger-tempo)

The Dragon's Shadow (Chest)
Dodge-as-tempo gunplay — every dodge full-reloads from reserves, buffs handling/stability/movement, and speeds the next dodge
SolarExotic / Playstyle

Everflame — Speedloader Slacks (Solar Hunter)

Speedloader Slacks
Infinite-dodge unkillable — Solar ignitions + the full Tablet-of-Ruin cross-element stack
VoidExotic / Playstyle

Finishing School — Finisher Economy (Void Hunter)

Playstyle (finishers)
Finisher-loop utility engine
VoidExotic / Playstyle

House Edge — Fortune's Favor (Void Hunter)

Fortune's Favor (Legs)
Aggressive overshield-fed gunplay — kill healthy, bank an overshield, let it buff every shot
ArcExotic / Playstyle

Trickster — Gemini Jester (Arc Hunter, Crucible/CC)

Gemini Jester (Legs)
Dodge-as-disruption duelist — every dodge disorients the pack and wipes their radar
VoidExotic / Playstyle

Phantom Cycle — Gwisin Vest (Void Hunter)

Gwisin Vest (Chest)
Spectral Blades super-uptime assassin — vanish, refund, re-cast
VoidExotic / Playstyle

Volatile Phantom — Gyrfalcon's Hauberk (Void Hunter)

Gyrfalcon's Hauberk (Chest)
Invisibility-into-Volatile gunplay engine with a fireteam finisher buff
VoidExotic / Playstyle

Halberdier — Triton Vice (Void Hunter)

Triton Vice
Glaive line-infantry
SolarExotic / Playstyle

High Noon — Lucky Pants (Solar Hunter)

Lucky Pants
Hand cannon champion/major deleter
SolarExotic / Playstyle

Knife God — Caliban's Hand (Solar Hunter)

Caliban's Hand
Infinite ignition knives
VoidExotic / Playstyle

Spotter — Knucklehead Radar (Hunter marksman)

Knucklehead Radar (Helmet)
Primary-weapon duelist — radar-while-ADS map control + clean-up damage on marked targets
ArcExotic / Playstyle

Last Stand — Mechaneer's Tricksleeves (Arc Hunter)

Mechaneer's Tricksleeves
Crisis sidearm — low-health damage spike held open indefinitely
VoidExotic / Playstyle

Longshot — Oathkeeper (Void Hunter)

Oathkeeper
Bow control / perfect-draw sniper
StasisExotic / Playstyle

Frostblade — Mask of Fealty (Stasis Hunter)

Mask of Fealty (Helmet)
Withering Blade spam — self-sustaining crystal-and-shatter melee engine
StrandExotic / Playstyle

Webweaver — Moirai (Strand Hunter)

Moirai (Chest)
Threaded-Spike + Tangle melee engine — detonation-chain ad-clear with Suspend control and permanent Woven Mail
ArcExotic / Playstyle

Moth Mother — Mothkeeper's Wraps (Arc Hunter)

Mothkeeper's Wraps
Blind-everything support/CC
SolarExotic / Playstyle

Knife Juggler — Ophidia Spathe (Solar Hunter)

Ophidia Spathe (Chest)
Throwing-knife volume spam with a stacking damage ramp
VoidExotic / Playstyle

Parting Gift — The Bombardiers (Void Hunter)

The Bombardiers
Dodge-bomb disruption
VoidExotic / Playstyle

Quartermaster — Sealed Ahamkara Grasps (Void Hunter)

Sealed Ahamkara Grasps
Weapon-swap damage cycling
ArcExotic / Playstyle

Quickstep — Radiant Dance Machines (Arc Hunter)

Radiant Dance Machines (Legs)
Primary-kill dodge engine — near-infinite dodge spam for a neutral-game / PvP duelist
ArcExotic / Playstyle

Tempest Caller — Raiju's Harness (Arc Hunter)

Raiju's Harness (Chest)
Gathering Storm super-uptime + room-wide jolt/Amplify team support
PrismaticExotic / Playstyle

Tailored — Relativism (Prismatic Hunter)

Relativism (Prismatic class item)
One-two melee burst — ignite the pack, heal off the counterpunch
VoidExotic / Playstyle

Ronin — Praxic Blade (Void Hunter)

Praxic Blade (Exotic Sword)
Invisible swordsman
VoidExotic / Playstyle

Sherpa — Omnioculus (Void Hunter)

Omnioculus
GM-tier team stealth support
ArcExotic / Playstyle

Shiftrunner — Mask of Bakris (Arc Hunter)

Mask of Bakris
Shift-cycling weapon DPS
SolarExotic / Playstyle

Skitterbomb — Athrys's Embrace (Solar Hunter)

Athrys's Embrace
Precision skill-knife duelling
ArcExotic / Playstyle

Skyfall — St0mp-EE5 (Hunter PvP duelist)

St0mp-EE5 (Legs)
PvP movement duelist
SolarExotic / Playstyle

Trapline — Young Ahamkara's Spine (Solar Hunter)

Young Ahamkara's Spine
Tripmine area-denial spam
VoidExotic / Playstyle

Turncoat — Khepri's Sting (Void Hunter)

Khepri's Sting
Every-verb Void engine — Phantom Surge + Deadfall debuff control
VoidExotic / Playstyle

Venom — Khepri's Sting (Void Hunter)

Khepri's Sting
Weaken-chain smoke assassin

Weapons 140

SolarPulse Rifle

Bad Juju — Cursed Sun (Hunter)

Bad Juju (Pulse Rifle
Golden Gun battery — turn a primary into a Super-vending machine
StrandSubmachine Gun

Barrow-Dyad — Blight Garden (Hunter)

Barrow-Dyad (Submachine Gun
Strand add-clear engine — twin self-seeking swarms (Blighted Seekers + Threadlings)
PrismaticSniper Rifle

Borealis — Shield Sommelier (Hunter)

Borealis (Sniper Rifle
Endgame champion/shield-popper + precision DPS
ArcTrace Rifle

Lodestar — Shift & Beam (Hunter)

Lodestar (Trace Rifle
Amplified add-shredder + jolt/Bolt-Charge engine
ArcAuto Rifle

Monte Carlo — Liar's Combo (Arc Hunter)

Monte Carlo (Auto Rifle
Infinite-melee Combination Blow blender
StrandSubmachine Gun

Osteo Striga — Plague Weaver (Hunter)

Osteo Striga (Submachine Gun
Infinite-ammo poison add-clear + Tangle/Threadling chain engine
SolarHand Cannon

Ace of Spades — Funeral Pyre (Hunter)

Ace of Spades (Hand Cannon
Precision-kill ad-clear engine that pays its own Super back
StasisTrace Rifle

Ager's Scepter — Cold Snap (Hunter)

Ager's Scepter (Trace Rifle
Freeze-and-shatter add control + Unstoppable champion deleter
StasisGrenade Launcher

Alethonym — Self-Feeding Glacier (Hunter)

Alethonym (Grenade Launcher
Infinite-ammo Stasis area-denial + boss/champion deleter
ArcGrenade Launcher

Anarchy — The Trap Line (Hunter)

Anarchy (Grenade Launcher
Persistent-DoT jolt engine — lay traps, light the field, never reload mid-fight
PrismaticLinear Fusion Rifle

Arbalest — The Shieldbreaker (Hunter)

Arbalest (Linear Fusion Rifle
GM utility specialist — intrinsic Barrier + shield-strip, invis engine, Volatile DPS
ArcFusion Rifle

Bastion — Saint's Fists (Hunter)

Bastion (Fusion Rifle
Point-blank brawler — melee ↔ fusion loop that deletes majors and heals on the punch
VoidSword

Black Talon — Three-Debuff Reaper (Hunter)

Black Talon (Sword
Void-debuff sword DPS that triple-stacks the catalyst
VoidSidearm

Buried Bloodline — Splitvein (Void Hunter)

Buried Bloodline (Sidearm
Self-sustaining Void Devour engine — weaken-on-hit + lifesteal that never stops
ArcAuto Rifle

Centrifuse — Static Loop (Hunter)

Centrifuse (Auto Rifle
Amplified add-clear + champion stunner with self-feeding charge
ArcAuto Rifle

Cerberus+1 — Cross Counter (Hunter)

Cerberus+1 (Auto Rifle
In-your-face shotgun-auto bruiser with a self-healing punch loop
VoidAuto Rifle

Choir of One — Volatile Choir (Hunter)

Choir of One (Auto Rifle
Invis-loop ad-clear + Volatile chain primary-killer
ArcSniper Rifle

Cloudstrike — Chain Lightning (Hunter)

Cloudstrike (Sniper Rifle
Precision-kill add-clear + Bolt Charge battery
ArcTrace Rifle

Coldheart — The Eternal Beam (Hunter)

Coldheart (Trace Rifle
Never-stop-firing sustained-DPS beam on majors/minibosses/Champions
VoidPulse Rifle

Collective Obligation — Debt Collector (Hunter)

Collective Obligation (Pulse Rifle
Void-debuff vampire + add-clear loop engine
StasisShotgun

Conditional Finality — Two Barrels, Two Verbs (Hunter)

Conditional Finality (Shotgun
Freeze-and-shatter special DPS + Unstoppable stun + self-sustain engine
SolarHand Cannon

Crimson — Banned Bloodwork (Hunter)

Crimson (Hand Cannon
Aggressive solo precision-burst self-healer / marked-target deleter
StasisSidearm

Cryosthesia 77K — Cold Snap (Hunter)

Cryosthesia 77K (Sidearm
Self-freezing primary that shatters its own targets for damage and resource feedback
ArcSniper Rifle

D.A.R.C.I. — Networked Targeting (Hunter)

D.A.R.C.I. (Sniper Rifle
Team-wide sniper buffer + Overload precision deleter
VoidScout Rifle

Dead Man's Tale — Ghost Walk (Hunter)

Dead Man's Tale (Scout Rifle
Permanent-invis ranged precision sniper — hipfire-chains majors and champions from the shadows
VoidGrenade Launcher

Dead Messenger — Death Throes Wavebreaker (Hunter)

Dead Messenger (Grenade Launcher
Add-clear wave engine + grenade-economy battery
VoidRocket Launcher

Deathbringer — Death From Above (Hunter)

Deathbringer (Rocket Launcher
Add-clearing / miniboss-deleting Void rain that feeds the whole kit
ArcFusion Rifle

Delicate Tomb — Trace Engine (Hunter)

Delicate Tomb (Fusion Rifle
Ionic-Trace battery that feeds Bolt Charge + permanent Amplified
VoidMachine Gun

Deterministic Chaos — Heavy Metal (Void Hunter)

Deterministic Chaos (Machine Gun
Self-weakening Barrier-champion shredder + AoE debuff engine
SolarSidearm

Devil's Ruin — Sprite Fire (Hunter)

Devil's Ruin (Sidearm
Unstoppable-stunning Solar primary + Firesprite/ignition engine
ArcTrace Rifle

Divinity — The Cage (Hunter)

Divinity (Trace Rifle
Team-debuff anchor + Overload stun + Super battery
SolarRocket Launcher

Dragon's Breath — Fuel Tank (Hunter)

Dragon's Breath (Rocket Launcher
Embed-and-ignite scorch artillery / Unstoppable + miniboss erasure
SolarShotgun

Duality — Two Triggers, One Range Band (Hunter)

Duality (Shotgun
Close-range deleter + reach answer in one gun
VoidGlaive

Edge of Action — Volatile Tide (Hunter)

Edge of Action (Glaive
Invis → Volatile self-replicating add-clear + overshield tank
ArcGlaive

Edge of Concurrence — Jolt Conduit (Hunter)

Edge of Concurrence (Glaive
Jolt-engine add-clear + Unstoppable/champion control in the mid lane
SolarGlaive

Edge of Intent — Field Medic (Hunter)

Edge of Intent (Glaive
Self-sufficient Unstoppable-stunning bruiser + fireteam healer
PrismaticSword

Ergo Sum — Gathering Light (Hunter)

Ergo Sum (Sword
Transcendence battery + melee/sword bruiser
SolarHand Cannon

Eriana's Vow — Barrier-Breaker (Hunter)

Eriana's Vow (Hand Cannon
Anti-Barrier champion lance + ignition chain-clear
StrandLinear Fusion Rifle

Euphony — The Threadling Engine (Hunter)

Euphony (Linear Fusion Rifle
Threadling spawner / sustained-DPS that ammos its own ad-clear
ArcGrenade Launcher

Ex Diris — Moth Swarm (Hunter)

Ex Diris (Grenade Launcher
Add-clear + crowd-control blind engine
SolarRocket Launcher

Eyes of Tomorrow — Wish-Dragon Ordnance (Hunter)

Eyes of Tomorrow (Rocket Launcher
Multi-lock burst + grenade-fed Heavy engine
VoidLinear Fusion Rifle

Fafnir — Over-Pressurise (Hunter)

Fafnir (Linear Fusion Rifle
Self-buffing boss/champion DPS — weaken the target with the gun, then delete it
SolarGrenade Launcher

Fighting Lion — The Only Primary You Need (Hunter)

Fighting Lion (Grenade Launcher
Bounce-shot add-clear + scorch/ignition engine, primary-slot GL
StrandSidearm

Final Warning — Unraveller (Hunter)

Final Warning (Sidearm
Mark-and-unravel ad-clear + champion/major shredder
StrandLinear Fusion Rifle

Finality's Auger — The Forge (Hunter)

Finality's Auger (Linear Fusion Rifle
Boss/champion burst DPS — turret + swap-buff total damage
PrismaticSidearm

Forerunner — Sidearm Executioner (Hunter)

Forerunner (Sidearm
Special-ammo precision deleter + Transcendence battery
SolarRocket Launcher

Gjallarhorn — Wolfpack Warlord (Hunter)

Gjallarhorn (Rocket Launcher
Boss/champion DPS — Super↔rocket rotation that buffs the whole fireteam's rockets
ArcMachine Gun

Grand Overture — Blind Cannon (Hunter)

Grand Overture (Machine Gun
Blind-lock crowd control + sustained heavy DPS
VoidPulse Rifle

Graviton Lance — Black Hole Chain Reactor (Hunter)

Graviton Lance (Pulse Rifle
Add-clear chain-detonation engine on an invis/Volatile loop
StasisHand Cannon

Graviton Spike — Cold Snap (Hunter)

Graviton Spike (Hand Cannon
Self-buffing dual-element primary that the whole kit amplifies on both modes
ArcAuto Rifle

Hard Light — Chromatic Current (Hunter)

Hard Light (Auto Rifle
Amplified add-clear engine + champion-flexible primary
SolarHand Cannon

Hawkmoon — Paracausal Trance (Hunter)

Hawkmoon (Hand Cannon
Stacking precision-HC that one-taps majors/champions with the final round
VoidSword

Heartshadow — Wraithwalk (Hunter)

Heartshadow (Sword
Invis-loop add-clear + Volatile-Rounds engine
ArcMachine Gun

Heir Apparent — Bulwark (Hunter)

Heir Apparent (Machine Gun
Spun-up suppressing-fire anchor — blind the room, tank the return fire
SolarCombat Bow

Heirloom — Slow Burn (Hunter)

Heirloom (Combat Bow
Unstoppable-stunning primary that scorches a room and ignites it
SolarCombat Bow

Hierarchy of Needs — Held Draw (Hunter)

Hierarchy of Needs (Combat Bow
Standoff-range seeker turret + scorch/ignition feeder
SolarSniper Rifle

Ice Breaker — The Self-Loading Bench (Hunter)

Ice Breaker (Sniper Rifle
Ammo-independent precision DPS + ignition add-clear
StasisSniper Rifle

Izanagi's Burden — Honed Edge (Hunter)

Izanagi's Burden (Sniper Rifle
Boss/miniboss burst-DPS + Barrier-champion deleter
SolarFusion Rifle

Jötunn — Tracking Furnace (Hunter)

Jötunn (Fusion Rifle
Aim-and-forget room clear + scorch/ignite engine
PrismaticAuto Rifle

Khvostov 7G-0X — Orb Furnace (Hunter)

Khvostov 7G-0X (Auto Rifle
Self-feeding orb engine — gunfire that overcharges its own Super
VoidCombat Bow

Le Monarque — Plague Doctor (Hunter)

Le Monarque (Combat Bow
Overload-stunning poison/volatile DoT engine + invis self-loop
ArcShotgun

Legend of Acrius — Counterpunch (Hunter)

Legend of Acrius (Shotgun
Melee-shotgun bruiser — punch to load, blast to delete
SolarCombat Bow

Leviathan's Breath — Held Draw (Hunter)

Leviathan's Breath (Combat Bow
Unstoppable-on-tap + radiant heavy-bolt boss/champion deleter
SolarShotgun

Lord of Wolves — Release the Char (Hunter)

Lord of Wolves (Shotgun
Close-range Solar scorch/ignition shredder
VoidLinear Fusion Rifle

Lorentz Driver — Marked Man (Hunter)

Lorentz Driver (Linear Fusion Rifle
Precision-LFR specialist — marked-target deletion + invis-fed Volatile
SolarHand Cannon

Lumina — The Field Medic Hand Cannon (Hunter)

Lumina (Hand Cannon
Fireteam support
StasisHand Cannon

Malfeasance — Slug Stacker (Hunter)

Malfeasance (Hand Cannon
Sustained-fire major/boss/champion deleter — freeze the target, stack the slugs, detonate
SolarFusion Rifle

Merciless — The Long Charge (Hunter)

Merciless (Fusion Rifle
Sustained boss/miniboss DPS that heals the fireteam between bursts
PrismaticTrace Rifle

Microcosm — Paracausal Battery (Hunter)

Microcosm (Trace Rifle
Boss/Champion DPS battery on a self-charging Transcendence loop
ArcScout Rifle

MIDA Multi-Tool — Roadrunner (Hunter)

MIDA Multi-Tool (Scout Rifle
Hyper-mobile add-clear + Overload skating
PrismaticAuto Rifle

Necrochasm — Cursed Chain (Hunter)

Necrochasm (Auto Rifle
Precision add-clear engine that feeds an on-demand boss Super
PrismaticSniper Rifle

New Land Beyond — Cold Master (Hunter)

New Land Beyond (Sniper Rifle
Freeze-locked precision deleter — ramping headshot DPS into a Duskfield freeze trap
StrandPulse Rifle

New Malpais — Sticky-Bomb Unravel Engine (Hunter)

New Malpais (Pulse Rifle
Add-clear detonator + Unravel-spread on a self-feeding Tangle loop
StasisPulse Rifle

No Time to Explain — The Infinite Portal (Hunter)

No Time to Explain (Pulse Rifle
Add-clear bottomless mag + a second gun firing itself from an alternate timeline
SolarFusion Rifle

One Thousand Voices — Ahamkara's Feast (Hunter)

One Thousand Voices (Fusion Rifle
Boss/miniboss beam-DPS + Orb-fed overcharged Super
VoidPulse Rifle

Outbreak Perfected — Nanite Vector (Hunter)

Outbreak Perfected (Pulse Rifle
Self-sufficient add-clear / room-deleter
StrandGrenade Launcher

Parasite — Envious Worm (Hunter)

Parasite (Grenade Launcher
Boss/Champion one-shot off a worm that grows with your kill count
SolarScout Rifle

Polaris Lance — Perfect Fifth Ignition Engine (Hunter)

Polaris Lance (Scout Rifle
Ranged scorch/ignition primary that lights up the whole pack
ArcSword

Praxic Blade — Boomerang Barrier (Hunter)

Praxic Blade (Sword
Throwable anti-Barrier add-clear + punch-knight bruiser
SolarTrace Rifle

Prometheus Lens — Bonfire (Hunter)

Prometheus Lens (Trace Rifle
Add-clearing scorch-spreader + ignition engine
StrandAuto Rifle

Quicksilver Storm — Tangle Storm (Hunter)

Quicksilver Storm (Auto Rifle
Self-feeding Tangle/Threadling add-clear engine
VoidSidearm

Rat King — Plague Rats (Hunter)

Rat King (Sidearm
Solo invis-loop survivability + add-clear that never stops vanishing
SolarPulse Rifle

Red Death Reformed — Field Medic (Hunter)

Red Death Reformed (Pulse Rifle
Self-healing primary engine + Barrier champion stun, no grenade/heal slot spent on sustain
VoidPulse Rifle

Revision Zero — Hunter's Trace (Void Hunter)

Revision Zero (Pulse Rifle
Barrier-champion primary + Volatile-Rounds add-clear engine
ArcSubmachine Gun

Riskrunner — Conductor (Hunter)

Riskrunner (Submachine Gun
Self-sustaining Arc add-clear that *wants* to get shocked
VoidTrace Rifle

Ruinous Effigy — Sphere Warden (Hunter)

Ruinous Effigy (Trace Rifle
Add-clear engine — turn the room into Void spheres, debuff everything, stay invisible
StasisGrenade Launcher

Salvation's Grip — Cryocannon (Hunter)

Salvation's Grip (Grenade Launcher
Crystal-spam crowd control + Unstoppable stun + Frost Armor tank
StrandMachine Gun

Service of Luzaku — Field Medic (Hunter)

Service of Luzaku (Machine Gun
Fireteam support / Threadling-swarm add-clear that heals while it kills
SolarScout Rifle

Skyburner's Oath — Slug Fire (Hunter)

Skyburner's Oath (Scout Rifle
Scorch applicator → ignition engine, Cabal/major shredder
VoidShotgun

Slayer's Fang — Smoke & Mirrors (Hunter)

Slayer's Fang (Shotgun
Invis-on-every-kill Void engine — weaken machine + Overload deleter
SolarLinear Fusion Rifle

Sleeper Simulant — Dornröschen (Hunter)

Sleeper Simulant (Linear Fusion Rifle
Burst boss/miniboss DPS — radiant ricochet laser
SolarSniper Rifle

Still Hunt — Two Golden Guns (Hunter)

Still Hunt (Sniper Rifle
On-demand boss/champion burst via a second Golden Gun
SolarHand Cannon

Sturm — Together Forever ammo engine (Hunter)

Sturm (Hand Cannon
Self-feeding primary DPS — never reload, never run dry
SolarHand Cannon

Sunshot — Explosion-Chain Add Clear (Hunter)

Sunshot (Hand Cannon
Solar add-clear engine — one kill detonates the whole room
SolarAuto Rifle

SUROS Regime — Bottomless Mag (Hunter)

SUROS Regime (Auto Rifle
Self-sustaining red-bar shredder + add-clear engine
ArcAuto Rifle

Sweet Business — Open for Business (Hunter)

Sweet Business (Auto Rifle
Spin-up minigun add-clear with a never-reload reload loop
ArcScout Rifle

Symmetry — Eddy Current (Arc Hunter)

Symmetry (Scout Rifle
Amplified-uptime add-clear + jolt-chain primary engine
SolarSubmachine Gun

Tarrabah — Unleash the Beast (Hunter)

Tarrabah (Submachine Gun
Solo-survivable scorch/ignition shredder — feed the Beast, never swap off it
VoidFusion Rifle

Telesto — Volatile Mine-Layer (Hunter)

Telesto (Fusion Rifle
Add-clear / volatile chain-detonation engine
PrismaticFusion Rifle

Tessellation — Chameleon Engine (Hunter)

Tessellation (Fusion Rifle
Transcendence + grenade-loop engine; Verity's-fed grenade nuker
ArcShotgun

The Chaperone — Last Word's Widow (Hunter)

The Chaperone (Shotgun
Point-blank precision-slug duellist — Roadborn ramp into an Arc melee/invis loop
VoidGrenade Launcher

The Colony — Spider Farm (Hunter)

The Colony (Grenade Launcher
Hands-free room-clear engine — volatile spiders that reload themselves
ArcShotgun

The Fourth Horseman — Cross-Counter Bruiser (Hunter)

The Fourth Horseman (Shotgun
Point-blank close-range bruiser — melt the target the punch starts
ArcSubmachine Gun

The Huckleberry — Ride the Bull (Hunter)

The Huckleberry (Submachine Gun
Trigger-down add-clear engine that pays for a one-punch melee chain
SolarScout Rifle

The Jade Rabbit — Firefly Marksman (Hunter)

The Jade Rabbit (Scout Rifle
Precision add-clear + Firefly chain-detonation
SolarSword

The Lament — Roaring Revs (Hunter)

The Lament (Sword
Sustained boss/champion-melter + scorch-ignite engine
ArcHand Cannon

The Last Word — Point-Blank Brawler (Hunter)

The Last Word (Hand Cannon
PvP duelist / close-quarters
VoidSubmachine Gun

The Manticore — Jump Jets (Hunter)

The Manticore (Submachine Gun
Airborne Void add-clear / self-sustain skirmisher
StrandTrace Rifle

The Navigator — Mail Carrier (Hunter)

The Navigator (Trace Rifle
Team Woven-Mail battery + self-sustaining add-clear
ArcGrenade Launcher

The Prospector — Danger Zone (Hunter)

The Prospector (Grenade Launcher
Stand-in-the-pile add-clear / blind-lock engine
ArcLinear Fusion Rifle

The Queenbreaker — Wire Discipline (Hunter)

The Queenbreaker (Linear Fusion Rifle
Unstoppable-champion + miniboss deleter from range
ArcRocket Launcher

The Wardcliff Coil — Volley Battery (Hunter)

The Wardcliff Coil (Rocket Launcher
Swap-to burst add/major deleter + fireteam Bolt Charge battery
VoidScout Rifle

Third Iteration — Charged Shot (Void Hunter)

Third Iteration (Scout Rifle
Weakening primary that snipes priority targets and feeds a Void-weapon invis loop
VoidHand Cannon

Thorn — The Soul-Devourer Loop (Hunter)

Thorn (Hand Cannon
Poison-DoT add-clear + invis-chain engine
ArcMachine Gun

Thunderlord — Storm Caller (Hunter)

Thunderlord (Machine Gun
Overload-stunning add-clear + Bolt Charge storm engine
SolarCombat Bow

Ticuu's Divination — Chain Reaction (Hunter)

Ticuu's Divination (Combat Bow
Add-clear chain-detonation engine
SolarAuto Rifle

Tommy's Matchbook — Burn Notice (Hunter)

Tommy's Matchbook (Auto Rifle
Self-scorching add-clear ignition engine
SolarScout Rifle

Touch of Malice — Bloodletter (Hunter)

Touch of Malice (Scout Rifle
Infinite-ammo primary engine that outheals its own life tax
VoidShotgun

Tractor Cannon — The Debuff Cannon (Hunter)

Tractor Cannon (Shotgun
Team debuff applicator + Volatile/invis engine
ArcSidearm

Traveler's Chosen — Gathering Light (Arc Hunter)

Traveler's Chosen (Sidearm
Ability-spam battery — feed all three abilities off kills, punch with Liar's
ArcSidearm

Trespasser — Superburst Punch-Loop (Hunter)

Trespasser (Sidearm
Close-range Arc add-clear engine — punch, reload, superburst, repeat
ArcCombat Bow

Trinity Ghoul — Chain Reaction (Hunter)

Trinity Ghoul (Combat Bow
Add-clear room-eraser — one precision arrow chains the whole pack
VoidRocket Launcher

Truth — Trueseeker (Hunter)

Truth (Rocket Launcher
Tracking heavy-DPS + champion finisher, fed by an overcharged Void Super
VoidHand Cannon

Turncoat — Latent Overshield Engine (Hunter)

Turncoat (Hand Cannon
Self-empowering Void primary that buys its own overshield and weakens the room
VoidRocket Launcher

Two-Tailed Fox — Twin Suppressor (Hunter)

Two-Tailed Fox (Rocket Launcher
Debuff-stacked burst DPS + Overload champion stun
StasisCombat Bow

Verglas Curve — Hail Storm (Hunter)

Verglas Curve (Combat Bow
Freeze-and-shatter add clear + champion stunner
SolarFusion Rifle

Vex Mythoclast — Timeless Engine (Hunter)

Vex Mythoclast (Fusion Rifle
Infinite-uptime primary-feel Special that ignites and never reloads
VoidGlaive

Vexcalibur — Overshield Wall (Hunter)

Vexcalibur (Glaive
Front-line tank — perma Void Overshield + Volatile gunplay
VoidPulse Rifle

Vigilance Wing — Last One Standing (Hunter)

Vigilance Wing (Pulse Rifle
Fireteam-support invis engine — overshields the team, gets meaner when they die
VoidTrace Rifle

Wavesplitter — Harmonic Volatility (Hunter)

Wavesplitter (Trace Rifle
Invis-cycling Volatile add-clear + orb engine
SolarRocket Launcher

Whirling Ovation — Standing Ovation (Hunter)

Whirling Ovation (Rocket Launcher
Charge-shot boss/champion deleter — Radiant-amped single-rocket burst
SolarSniper Rifle

Whisper of the Worm — Bottomless Mag (Hunter)

Whisper of the Worm (Sniper Rifle
Sustained boss/champion DPS — the no-reload precision turret
StasisScout Rifle

Wicked Implement — Permafrost (Hunter)

Wicked Implement (Scout Rifle
Solo/GM primary that slows, freezes, and shatters its own targets — plus self-sufficient Overload coverage
StasisGlaive

Winterbite — Shift & Shatter (Hunter)

Winterbite (Glaive
Unstoppable-stunning freeze cannon + heavy-slot add control
VoidCombat Bow

Wish-Ender — Wallhack Assassin (Hunter)

Wish-Ender (Combat Bow
Invisible armor-piercing single-target sniper + Barrier champion deleter
StrandCombat Bow

Wish-Keeper — The Snare (Hunter)

Wish-Keeper (Combat Bow
Hands-free suspend lockdown + suspended-target deleter
SolarGrenade Launcher

Witherhoard — The Tax Collector (Hunter)

Witherhoard (Grenade Launcher
Area-denial + persistent DoT carpet; ignite-engine support DPS
SolarSword

Wolfsbane — Nanite Frontline (Hunter)

Wolfsbane (Sword
Self-healing sword brawler — stay in the blender, never leave
ArcSword

Worldline Zero — Tesseract Loop (Hunter)

Worldline Zero (Sword
Blink-attack add/major shredder with built-in invis sustain
SolarMachine Gun

Xenophage — Pyroclasm (Hunter)

Xenophage (Machine Gun
Precision heavy DPS + Unstoppable-stun + ignition spreader